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Homebrew ScummVM

 
 

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Chad
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Hi,

Here is a port of the excellent ScummVM engine to the switch. I don't have the time to write a lot of information's right now.. i'll update this post later.

In the meantime, here is the (very minimal) release information from the release page :

INFORMATIONS
  • runs at a pretty good framerate even with HQ scalers
  • default gfx is 2x fullscreen. The game is rendered at 2x the resolution, and (linear) scaled to fit screen. My personnal choice would be fullscreen tv2x thought. 3x fullscreen/windowed is probably a good choice too (less "linear blur")

KNOW BUGS
  • no sfx in some "scumm" engine games (curse of monkey island, full throttle)
  • intro in "the secret of monkey island" CD version hang, audio play fine and can be skipped. Other versions seems to works fine
  • mp3 decoder doesn't seems to work (crash), but this format should not be used anyway

TODO
  • fix "scumm" engine SFX (imuse/dimuse)
  • add touchscreen support
  • fix mp3 decoding (libmad? does it worth it?)

THANKS
  • devkitPro and libnx people: fincs, yellows8, plutoo, profi200, WntrMute ....
  • ScummVM team
  • ScHlAuChi for providing a 3.0 Switch! (you rock mate)

PS: this is NOT an april fool :)
 
 

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