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Apple Apple's AAA mobile gaming efforts seem to be failing

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iOS ports of major console games like Resident Evil 4, Assassin's Creed Mirage, and Death Stranding have seemingly faced lackluster sales as recent sales estimates reveal low figures.

If these figures are accurate, Assassin's Creed Mirage garnered only around $138,000 from 123,000 downloads, with less than 3,000 users opting to purchase the full game after a free trial. Analysts note that while these are estimates, they reflect a broader trend where mobile gamers may prefer simpler, indie titles that offer unique art styles and gameplay suited to shorter play sessions. Also, keep in mind that the games require the latest iPhone and iPad models, limiting their potential audience.

Sales figure estimates said:
Appfigures estimateAppmagic estimate
Resident Evil 47,00015,000
Resident Evil Village5,75034,000
Assassin's Creed Mirage3,0005,750
Death Stranding10,60023,000

According to the experts, the market segmentation is likely the cause as consumers who can afford premium iOS devices likely also own consoles or high end PCs where these games are traditionally played. This overlap suggests that mobile ports of console games face an uphill battle in attracting gamers who may already be invested in other platforms. Of course, the relatively high prices of these ports, coupled with the different gaming habits on mobile platforms, further complicate their market.

Would you play these kind of AAA titles on mobile over a traditional PC or console experience?

:arrow: Source
 

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