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Homebrew [Release] C-Dogs3DS

 
 

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Chad
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Info


Ported from the (old) C-Dogs SDL port (SDL1.2), which was ported from the original C-Dogs for DOS, which was a remake from the original Cyberdogs for DOS released in 1994.
More info here: https://en.wikipedia.org/wiki/C-Dogs

Changelog


25-08-2019
- GitHub release
- Fixed palette issues
21-09-2017
- Circlepad fixed *@nop90
13-09-2017
- Fixed 'line of sight' on 400x240 resolution (widescreen)
27-08-2017
- Major performance increase! Both Old and New 3DS run at full speed now.
26-08-2017
- SoundFX working
- .CIA build doesn't crash on exit anymore. most of the time..
- Added a few pixels to the .cia banner
- Forced fullscreen is off, allowing the fullscreen (stretch) setting to be used and saved.
24-08-2017
- Initial release

Todo


- Music

Install


-Download latest release: https://github.com/MrHuu/cdogs-3ds/releases
-Place the C-Dogs3DS folder from the archive in: 'sd:/3ds/'

Optional:
Place custom mission packs (*.cpn) in: 'sd:/3ds/C-Dogs3DS/data/missions/'
Get them HERE

Controls


(Default Controls)
Start - Select (MENU)
Select - Back (MENU)
A - Fire
B - Change weapon / Slide
Y - Map

D-pad is used by default, in settings, change 'keyboard' to 'Joystick' to use the circlepad.

Screenshots

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Credits


Ronny Wester - Cyberdogs, C-Dogs
Jeremy Chin, Lucas Martin-King - SDL port
nop90 - SDL 1.2 library for 3ds

All others involved!

Source(s)


Original: http://web.archive.org/web/20050305054405/http://www.orcsoftware.com/~ronny/C-Dogs.html
SDL port: https://github.com/lmartinking/cdogs-sdl
3DS port: https://github.com/MrHuu/cdogs-3ds
 
 

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