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Homebrew OpenXcom port for Nintendo Switch

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Chad
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Hello everyone!
For those, who like me were waiting for the original XCOM games to appear, there is good news!
I've managed to port original OpenXcom engine to Switch (tested on HOS 19.0.1, AMS 1.8.0 Pre-release). This is fork
of the sdl2 branch, because i couldn't compile SDL1 library with devkitPRO. So, there is main info about this home-made project:

- OpenXcom uses software rendering, and that can cause high cpu load -> fps drops (rarely)
- Touchscreen supports only one-finger gestures and double-finger tap (right mouse click)
+ I used devkitPRO features, and as result, game can switch resolution 720p/1080p in handheld/docked mode
+ Controller buttons can be remapped through game's standart menu (they treated as keyboard keys)
+ Theoretically, it has mod support, but i haven't tested it

Github repo (checkout readme for instructions):
https://github.com/alexart878/OpenXcom-switch

Download release:
https://github.com/alexart878/OpenXcom-switch/releases/tag/1.0-NX

Have a nice play 👽
 

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