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Emulator Hypseus Monkey v2.11.3 released!

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Chad
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Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.


CaractéristiquesCharacteristics:


  • Support for SDL2
  • Updated MPEG2 decoder
  • 32-bit Daphne VLDP upgrade
  • Integrated bezel support (active)
  • Support M2V 4k 4Gb from Daphne and Monkey
  • Integration of the freestyle emulation path of Monkey
  • Support Singe Joystick, Lightgun EV-ABS (mouse)EV_ABS [souris]
  • Full support for 32-bit Monkey 2 superposition
  • Sinden support in the Monkey games
  • For the Monkey game list, see here .
  • Choice of alternative inlays for Daphne
  • Support for several game controllers (hotplug): config
  • Advanced configuration and multi-joystick support: config
  • Original et "ir/ace" software/laundry tables.
  • 64-bit Windows and MacOS X ports
  • Sun Microsystems Type 5c is coded exclusively by means of a Sun Microsystems Type 5c keyboard.
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The changes:


– Implement multiple Game controller support [See gamepad hypinput.ini example
– Joystick API HAT is now attributed to a single Joystick
– Compile time method to separate Daphne and Singe game types in ES.
– Increased investment bezel positioning to cater for DQHD
– Replaced some legacy Daphne overlay video:: Appendages.
– zlua enhancements. Support for alternating/multi game zip ROM [See -usealt
– Finally addressed the early SDL2 getPixel workaround/kludge. (Widge)
screen argument now allows placement in a multi screen setup.
-bezel specify an absolute path to the 'bezels' folder.
– Peripheral overlay improvements in gpworld and badlands
– Thayer's "timer" scoreboard alpha level simplified.
– Added a Window icon for taskbar enhancement.
– YUV palette transparency functions improved.
– Fix-vertical-stretch YUV stretching. [See cliff
– Added -horizontal-stretch YUV stretching.
– Reduce VLDP flicker in aceeuro transition screens.
– Fix obscure Thayer's positional toolbox bug.
– Fix-haptic 0 argument placement/behaviour.
– Fix rewriteStatus() API call in zipped ROM's.
– Added Monkey API calls for volume, scale, focus/zoom and multiple Game Controllers.
– Example bash loader scripts for actionmax and captainpower running -usealt.
– Update hypjsch to v1.21
– New logo

Collection of bezels for games here.

 

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