Crash Bandicoot

Crash Bandicoot 2023-05-24

Crash Bandicoot is a 1996 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. The game follows Crash, a genetically enhanced bandicoot that was created by Doctor Neo Cortex, a mad scientist. The objective of the game is for Crash to foil Cortex's plans for world domination and rescue his girlfriend Tawna, who is also a bandicoot created by Cortex. The game is played from a third-person perspective, with some levels featuring forward-scrolling and side-scrolling perspectives.


After accepting a publishing deal from Universal Interactive Studios, Naughty Dog's co-founders, Andy Gavin and Jason Rubin, embarked on a cross-country road trip from Boston to Los Angeles. During this trip, they decided to create a character-based action-platform game from a three-dimensional perspective, having observed the graphical trend in arcade games. After meeting, Naughty Dog and Universal Interactive decided to develop the game for the PlayStation, as Sony lacked a mascot character. The game's main character was initially named "Willy the Wombat", and cartoonists Joe Pearson and Charles Zembillas were hired to help create the game's characters and story. The character Crash Bandicoot was named for his habitual destruction of crates, which were inserted into the game to alleviate emptiness in the levels. Sony agreed to publish the game following a demonstration from Naughty Dog, and the game was unveiled at E3 1996.


Crash Bandicoot received generally positive reviews from critics, who praised the game's graphics, presentation, audio, difficulty level, and title character, but criticized its linearity and lack of innovation as a platform game. The game sold over 6 million units, making it one of the best-selling PlayStation games and the highest selling game in the United States. For the game's Japanese release, the gameplay and esthetics underwent extensive retooling to make the game more appealing to Japanese audiences, and as a result, it achieved commercial success in Japan. Crash Bandicoot became the first installment in a series of games that would achieve critical and commercial success and establish Naughty Dog's reputation in the video game industry. A remastered version was released as a part of the Crash Bandicoot N. Sane Trilogy in 2017.
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