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SMT V True Vengeance (Overhaul/Rebalance)

SMT V True Vengeance (Overhaul/Rebalance)
A Mod for Shin Megami Tensei V: Vengeance.

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SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance) SMT V True Vengeance (Overhaul/Rebalance)

This a pretty thorough restructure to the balance of SMT V Vengeance with the hope to make the challenge curve similar to SMT III or IV. Mid to Late game progression is primarily where this mod if focused to achieve this.

Changes will be noticeable from the start and increase as the game goes on. I don't believe the UI of the game will reflect these changes without further editing. The full list of changes are posted above and here are some of the most notable:

- Omagatoki Critical removed from the game (hopefully)

- Almost all Magatsuhi skills take a turn icon and turn is passed

- Dozens of Skills modified - including Paraselene Blur evade req. removed

- All Special Attacks that debuff lowered to 2 turns (including heavenly counter)

- Kaja/Kunda skills target all but last 2 turns and cost more MP

- SpyGlass targets all

- Demon LV changed with stats adjusted

- Harder Abdiel, Lucifer, & Demifiend Boss Battles

The zip is structured for Emulators already. Just unzip and take the folder out into the Mod Data Location of Yuzu or Ryujinx. It will be recognized immeadiately.

This mod would not be possible with the Skills Rebalance mod and the files uploaded there :


This is a personal project that I don't expect to update much.
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