**WHAT'S NEW?**
**QUICK TURN:**
Seamlessly added to Resident Evil's mechanics, this feature allows you to turn 180 degrees with a single button press during
normal movement and aiming, using the **R2 button**. It brings modern convenience to classic gameplay, perfectly integrated
to feel like it was always part of the game!
**FLAMETHROWER AMMO FIX:**
No more rapid depletion! The flamethrower's ammo now decreases at a balanced, realistic rate, correcting what was likely
an oversight by Capcom.
**AUTO-AIM:**
Auto-Aim has been ported from the Director's Cut version of Resident Evil 1, allowing for smoother and more intuitive
combat experience, bringing a much-needed modern touch to the classic gameplay.
—
**COPYRIGHT NOTICE:**
The **Resident Evil 1 (PS1) Enhancement Mods** were created with meticulous care and dedication by:
– **UNICORNGOULASH**:
Developer of the **Quick Turn System** and the **Flamethrower Ammo Decrease Fix**, both implemented entirely in MIPS assembly
for seamless integration.
– **GYYO93**:
Responsible for porting the **Auto-Aim Feature** from the Director's Cut version of Resident Evil 1 to the original release.
These modifications are provided as-is, with the intent to enhance the gameplay experience while preserving the integrity of
the original game.
**Release Date:** November 27, 2024
—
**LICENSE INFORMATION:**
1. **Non-Commercial Use:**
These mods are freely available for personal use only. Any commercial distribution or monetization of this work is strictly
prohibited.
2. **Attribution:**
If redistributed or featured, credit must be given to **Unicorngoulash** and **Gyyo93** as the original developers.
3. **Disclaimer:**
This project is a fan-made modification and is not affiliated with or endorsed by **Capcom Co., Ltd.**
The original game remains the intellectual property of **Capcom Co., Ltd.**
The creators are not liable for any issues arising from the use of this mod.
—
**SUPPORT THE DEVELOPERS:**
We believe in keeping fan-made content free for everyone to enjoy.
However, if you'd like to support our work and encourage future projects, donations are welcome and appreciated.
**You can donate to us or show support via:**
– **UNICORNGOULASH:**
– PayPal: https://paypal.me/unicorngoulash
– Ko-fi: https://ko-fi.com/unicorngoulash
– Youtube: https://www.youtube.com/@Unicorngoulash
– Discord: discord.gg/7QcBQw25Xf
– **GYYO93:**
– Youtube: https://www.youtube.com/@ognjenkaras3931
– **CLASSIC RE MODIFICATION DISCORD:**
– Discord: https://discord.gg/2NPKTAPZ2E
Thank you for your support and for celebrating the creativity of the Resident Evil fan community!
**Important Information:**
The provided patches must be applied to the **original Resident Evil (USA).bin**. The game ID is **SLUS_001.70**.
I suggest using xdelta: https://www.romhacking.net/utilities/598/
Hashes:
Filename: Resident Evil (USA).bin
CRC-32: 133e3e0b
SHA-1: dddb34b5928925d8025e5a5bad9d200a0e4f09b7
YouTube Video:
**QUICK TURN:**
Seamlessly added to Resident Evil's mechanics, this feature allows you to turn 180 degrees with a single button press during
normal movement and aiming, using the **R2 button**. It brings modern convenience to classic gameplay, perfectly integrated
to feel like it was always part of the game!
**FLAMETHROWER AMMO FIX:**
No more rapid depletion! The flamethrower's ammo now decreases at a balanced, realistic rate, correcting what was likely
an oversight by Capcom.
**AUTO-AIM:**
Auto-Aim has been ported from the Director's Cut version of Resident Evil 1, allowing for smoother and more intuitive
combat experience, bringing a much-needed modern touch to the classic gameplay.
—
**COPYRIGHT NOTICE:**
The **Resident Evil 1 (PS1) Enhancement Mods** were created with meticulous care and dedication by:
– **UNICORNGOULASH**:
Developer of the **Quick Turn System** and the **Flamethrower Ammo Decrease Fix**, both implemented entirely in MIPS assembly
for seamless integration.
– **GYYO93**:
Responsible for porting the **Auto-Aim Feature** from the Director's Cut version of Resident Evil 1 to the original release.
These modifications are provided as-is, with the intent to enhance the gameplay experience while preserving the integrity of
the original game.
**Release Date:** November 27, 2024
—
**LICENSE INFORMATION:**
1. **Non-Commercial Use:**
These mods are freely available for personal use only. Any commercial distribution or monetization of this work is strictly
prohibited.
2. **Attribution:**
If redistributed or featured, credit must be given to **Unicorngoulash** and **Gyyo93** as the original developers.
3. **Disclaimer:**
This project is a fan-made modification and is not affiliated with or endorsed by **Capcom Co., Ltd.**
The original game remains the intellectual property of **Capcom Co., Ltd.**
The creators are not liable for any issues arising from the use of this mod.
—
**SUPPORT THE DEVELOPERS:**
We believe in keeping fan-made content free for everyone to enjoy.
However, if you'd like to support our work and encourage future projects, donations are welcome and appreciated.
**You can donate to us or show support via:**
– **UNICORNGOULASH:**
– PayPal: https://paypal.me/unicorngoulash
– Ko-fi: https://ko-fi.com/unicorngoulash
– Youtube: https://www.youtube.com/@Unicorngoulash
– Discord: discord.gg/7QcBQw25Xf
– **GYYO93:**
– Youtube: https://www.youtube.com/@ognjenkaras3931
– **CLASSIC RE MODIFICATION DISCORD:**
– Discord: https://discord.gg/2NPKTAPZ2E
Thank you for your support and for celebrating the creativity of the Resident Evil fan community!
**Important Information:**
The provided patches must be applied to the **original Resident Evil (USA).bin**. The game ID is **SLUS_001.70**.
I suggest using xdelta: https://www.romhacking.net/utilities/598/
Hashes:
Filename: Resident Evil (USA).bin
CRC-32: 133e3e0b
SHA-1: dddb34b5928925d8025e5a5bad9d200a0e4f09b7
YouTube Video: