Some minor visual fixes for Frontiers!
A small code mod that adjusts a few graphics parameters related to cubemaps, mipmaps and mesh distances. Also another mod that I simply felt like doing.
MaxCubeProbe is now set to 24, which is the highest it can go. It essentially enables cubemaps to be loaded further into the distance. This is also the same value that Sonic Forces uses for all of its stages.
MipBias is now set to 0, which is exactly in the middle. This means the mipmaps are now loaded as intended.
and EnableZoomBias is set to "True". This means more terrain meshes can be seen in the distance.
Do note that the differences can be subtle at times, but they do add to the game nonetheless.
As this is a code mod, it should also be compatible with stage mods and such.