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Mega Man X5 Improvement Project Addendum

Mega Man X5 Improvement Project Addendum
Hack of Mega Man X5

Description:

Links:
Improvement project for Mega Man X5. It started as a relocalization addendum for the original Mega Man X5 Improvement Project by DarkSamus993 (v0.01.1). It evolved into a set of new features of a scale similar to that of Mega Man X6 Tweaks. Similarly, the project includes a complete documentation of the changes, as well as customization options (in this case, as hex editing instructions)
Features from the original Improvement Project (v0.01.1):
  • Alia's hints are permanently disabled (replaced by in-game option in Addendum)
  • Keep both character bonuses regardless of which one is chosen
  • Each Heart Tank/Life-Up Part affect both X & Zero
  • Save/Load menu was given a redesign
  • Fixed the injured sprites for X & Zero
Addendum Features:
Graphics:
  • Title Screen restored from the Japanese version (custom graphics by Metalwario64)
  • Mavericks renamed to their Japanese/MMXLC2 names (custom graphics by Metalwario64, based on MMXLC2 new graphics, ripped by DarkSamus993)
Script:
  • Main version: Complete script replacement, based on Hondoori's translation. Edited by Ghaleonh41
  • "No Retranslation" version: the original USA version's script and font, except for various typos corrected, and Mavericks renamed to their Japanese/MMXLC2 names.
Soundtrack:
  • Opening theme replaced with the Japanese opening song "Monkey"
  • Ending theme replaced with the Japanese ending song "Mizu no Naka"
  • Tidal Whale's stage theme changed to the unused track "Deep Sea" (can be switched in-game by holding L1 before the stage starts)
  • X's "Good" Ending theme changed to the unused track "Armageddon"
  • Dr. Light's capsule theme changed to the unused "Dr. Light" track (original theme still used in specific places)
  • Stage Select 2 theme changed to the unused "Stage Select" track.
Voice clips restoration:
  • X, Zero and Dynamo voice clips cut from western version
  • Maverick introduction name calls
Parts Unlocking: (No need to waste "hours". All available in a single playthrough.)
  • Get Life Up/Energy Up at any level
  • Get Life Up+/Energy Up+ (Parts) at any level
  • Get both Parts regardless of Life Up+/Energy Up+ selection.
Enigma/Shuttle RNG exceptions:
  • Enigma/Shuttle launch with no parts will always fail.
  • Shuttle launch with all 4 parts will always succeed.
Stage modifications:
  • Tidal Whale's Stage: Auto-scrolling segments run faster (100-125% horizontally, 150% horizontally).
  • Tidal Whale's Stage: U-5555 (mini boss): smaller health bar (75%), but deals more damage (about 150% each attack).
  • Dark Necrobat's Stage: slowdown gimmick removed.
  • Zero Space 1: the inner walls in the laser segments are now not grabbable.
More options to explore areas:
  • More weapons can break stage objects blocking items in Tidal Whale's, Shining Firely's and Dark Necrobat's stages.
  • Dark Hold protects you from spikes.
  • F-Splasher and can push V-Blocks.
  • More forgiving orb collecting in the Ride Chaser segment (you only need 7 out of 8)
Incomplete Armors:
  • Armors can now be selected as soon as you get a part for it. While incomplete, they'll be displayed as unarmored X with a custom palette (see details in project thread)
Gameplay:
  • Dark Hold: can be cancelled.
  • F-Splasher behaves like a regular air dash (can be cancelled)
  • W-Shredder: input changed to Dash + Special
  • Disabled double tap dash input
  • Falcon Armor: gets a custom air dash with the same properties as the "free move" flight.
  • Gaea Armor: can slide down walls by pressing down. Dash speed penalty removed.
Rebalancing:
  • Gaea Armor: buster damage against common enemies increased.
  • Z-Saber: damage against main bosses decreased.
  • Z-Buster: startup delay slightly reduced.
  • Longer/harder "X vs. Zero" fight (damage tables reduced)
Misc. polish:
  • Getting the Ultimate Armor through the capsule in Zero Stage 3 will now activate the armor immediately (instead of simply unlocking it for future use)
  • Gaea Armor's teleport sound effects are now the same as the other armors (instead of using Zero's)
  • The position of the dash burst sprite when using F-Splasher has been corrected.
QoL:
  • Alia's hints can be turned off from the options menu
  • Cutscenes and dialogues skip by pressing START
  • Cheat Code to unlock Ultimate Armor will keep the Fourth Armor selectable
  • Cheat Codes to unlock Ultimate Armor and Black Zero can be combined
  • Faster pause menu transitions
  • Exit Button always available, can be used to skip intro stage.
Additional hacks available in the "readme" as hex editing instructions:
  • Remove Timer
  • Hide Virus Status UI
  • Always get both Life Up and Energy Up upgrades
  • Receive All Parts on the Next Hour
  • Enable Item Drops in Xtreme Mode
  • Change default game options
  • Change number of Parts equipables by armor
  • Enable Fourth Armor Nova Strike
  • Continues restart the stage (experimental)
  • Enable Title Screen voice clip ("Rockman X5″)
There's also instructions to reverse some of the changes included in the patch.
Recent updates (v2.1.x):
v2.1.4
  • (Bugfix) Ultimate Armor's pause menu mugshot will now display correctly.
v2.1.3
  • (Bugfix) The low health voice clip playing every time you got hit after the first trigger (v2.1.2 bug)
  • (Music) The original Dr. Light theme has been restored for X's ending cutscenes. Now both versions of the theme have their place in a regular playthrough.
v2.1.2
  • (Music) The original Tidal Whale's stage track and Dr. Light tracks have been restored to their original length.
  • (Music) Holding L1 before Tidal Whale's stage starts will switch the track for the rest of the playthrough. Do it again to revert it back.
v2.1.1
  • (Bugfix) Fixed the Enigma shot freeze (v2.1 bug)
  • Reverted Fourth Armor buster remnants behavior back to original (full rebalancing will be revised in future updates)
v2.1
  • Major rewrites, making room for more custom code.
  • (Media) The disc now includes all media files previously replaced from disc.
  • Opening: Holding "L1″ before the opening starts will play the variant video (the original USA version)
  • Tidal Whale's stage: Holding "L1″ before entering the stage will play the variant track (the original "Bubble Crab Remix" track)
  • Dr. Light capsules: the Ultimate Armor capsule will play the variant track (the original "Mega Man X1 Remix" track)
  • You can now make individual changes, such as swapping the main tracks for the variants, through hex editing instructions.
  • Because of this, the "no music changes" and "all music changes except opening" variant patches have been discontinued.
  • (Sound effects) Gaea Armor's teleport sound effects are now the same as the other armors (instead of using Zero's)
  • (Unlockables) Getting the Ultimate Armor through the capsule in Zero Stage 3 will now activate the armor immediately (instead of simply unlocking it for future use)
Screenshots:


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